Pack Rules & Odds
Last updated: 12 September 2026
These rules explain exactly how Ripstead Packs work. They form part of our Terms of Service.
1. What's in a Pack
Every Pack contains exactly one collectible trading card (a "Collectible").
- Slab Packs contain a professionally graded card, graded by an independent grading company such as PSA, BGS, CGC or SGC. Each is identified by its card, grading company and grade.
- Raw Packs (the cheapest Packs, marked "Raw") contain an ungraded card, inspected by us and listed only if we judge it Near Mint or better. Each is a specific item identified by our intake number. Its condition is our own assessment, not a grade.
Card languages. Every Pack comes in two versions: English or Japanese cards, which you choose before opening. A Pack's price, tiers and odds are the same in both. Each version draws from its own box of cards in that language, so each has its own average pull, shown in section 8. A box may hold fewer than 500 Collectibles: we only stock cards that are widely traded, so we can always source them.
2. Pack styles and rarity tiers
You choose a Pack style before opening. The style you choose is shown on the Pack page and recorded with every result.
- Normal has five rarity tiers: Uncommon, Rare, Epic, Legendary and Grail.
- High ("high volatility") adds a sixth tier, Common, below Uncommon. It has a lower minimum value and a higher chance of a Grail, but a lower chance of the tiers in between. Over many Packs, a High Pack's average pull is usually lower than a Normal Pack's.
Each tier covers a range of Listed Values, set as a multiple of the Pack's price, and has a fixed probability for each style. The current tiers, value ranges and probabilities for every Pack and style are shown:
- in the table at the bottom of this page;
- in each Pack's odds view (the ⓘ button on the Pack).
Grail tier. The Grail tier reaches up to 20 times the Pack's price. It is split into value ranges, each with a fixed chance per Pack shown above that Pack's table: a pull picks the value range first, then a Collectible inside it. Most Grail pulls land toward the bottom of the tier, and the highest range is the rarest. A range with nothing in it right now passes its chance to the others, and the table always shows the chances as they stand. Special Packs (such as the 30th Anniversary Pack) may work differently: below their table we show how the Grail Collectibles in the box are currently split by value.
If we change a Pack's odds, the change applies only to Packs opened after it is published.
3. How a result is chosen
When you open a Pack, our server:
- draws a random number using a cryptographically secure random number generator;
- uses that number to select a rarity tier, according to the tier probabilities of the Pack style you chose; then
- selects one Collectible, with equal probability, from all Collectibles currently in that Pack's box within that tier's value range.
Pack boxes. Each Pack draws from its own box of Collectibles, shown on the Pack page as a counter (for example "312 / 500"). Each time a Pack is opened, the Collectible awarded leaves the box, and the counter goes down. The box never changes the tier probabilities: it only determines which Collectibles each tier can award.
- When a box can't cover a purchase, or has just run out, we load a new box automatically from our general stock, and the counter shows the new box.
- Collectibles sold back to us return to our general stock, not to the box they came from.
- We may also add Collectibles to a box, or remove them, for example to restock or to take a damaged item out. The counter always shows what is actually in the box.
Results are generated only on our servers, at the moment of opening. We never adjust odds for individual players, and we never change a result after a Pack is opened.
We aim to keep every tier of every box stocked. If a tier temporarily has no Collectibles in the box, we award the available Collectible whose Listed Value is closest to the middle of that tier's range. That Collectible may fall outside the tier's range. The Pack's displayed odds and average pull already take this into account. We record every result with the time it was generated, the Pack, the style and the Collectible awarded, and keep these records so results can be audited.
4. Listed Values
A Collectible's Listed Value is our good-faith estimate of its fair market value, based on recent sales and price data from third-party marketplaces and price guides (PriceCharting, which tracks completed sales on eBay and other marketplaces for the same card, grade and grading company (for Raw Cards, ungraded sales)). Listed Values are reviewed at least once a month.
The average pull shown for each Pack and style is the exact average Listed Value of one Pack, calculated from that style's tier probabilities and the Collectibles currently in each tier. It is usually less than the Pack's price. That difference is how Ripstead covers the cost of cards, storage, insurance and running the Service.
5. Keeping, selling back and shipping
- Keep: the Collectible is yours, and stays in your Vault, stored and insured at no cost to you.
- Sell back: you can sell a Collectible back to us at any time, with no deadline. You receive 97% of its Listed Value (at the rate in force when you pulled it) in Buyback Tokens, worth US$1 each. You can swap tokens for Credit; they cannot be withdrawn (Terms §6.1–6.2). The price is shown before you confirm and is final once confirmed.
- Ship (available at launch): you receive the same card, grading company and grade as recorded in your Vault (it may be a different copy), subject to verification and the shipping fees shown before you confirm: free for a parcel worth $200 or more in total; below that, you pay the shipping cost. Raw Cards ship together once those you ask us to ship are worth at least $25 in total. Full details are in our Shipping Policy.
6. Buying a card outright
The Marketplace sells single Collectibles outright. There is no Pack and no chance involved: you choose the card, you see the price, and it goes straight to your Vault.
- The price is the Collectible's Listed Value plus a markup of 10% to 15%. The markup is 15% on the cheapest cards and eases to 10% at $500 and above. It covers sourcing that exact card, grading company and grade for you.
- The price you see is the price you pay, and it is worked out again at the moment you confirm. If the Listed Value has moved in between, we ask you to confirm the new price rather than charge the old one.
- A Collectible bought this way sits in your Vault exactly like one you pulled: keep it, sell it back under §5, or have it shipped. Sell-back still pays 97% of Listed Value, which is less than you paid.
- As with a Pack, you may receive a different copy of the same card, grading company and grade (Terms §3.3).
- Buying a card outright never changes what is in a Pack, or the odds of pulling it.
- Buyouts do not count towards levels, streaks or any reward that counts Packs opened.
7. Free Packs
Free Packs earned as rewards (tier steps, monthly tier packs and the 7-day streak, Terms §4.2) are opened exactly like bought ones: same box, same tiers, same odds and the same Listed Values.
8. Final sale
Pack purchases are final once a Pack is opened. See our Terms of Service for how we handle technical errors.
9. Current odds
The table below is generated automatically from the live Pack configuration, so it always matches what the pull engine uses.
Current odds by pack
Pebble Pack · $5 · Raw packs
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $0.84 – $1.20 | 25.07% |
| Uncommon | $2.16 – $3 | 51.23% | $1.20 – $3 | 52.58% |
| Rare | $3 – $3.72 | 27.5% | $3 – $3.72 | 7.43% |
| Epic | $3.72 – $4.44 | 8% | $3.72 – $4.44 | 1.86% |
| Legendary | $4.44 – $6 | 8.77% | $4.44 – $6 | 2.56% |
| Grail | $6 – $100 | 4.5% | $6 – $100 | 10.5% |
English cards
Normal: average pull $3.70 (74.0% of price)
High: average pull $3.37 (67.3% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $6–$12: 1 in 45 packs / 1 in 19 packs · $12–$24: 1 in 67 packs / 1 in 29 packs · $24–$36: 1 in 200 packs / 1 in 86 packs · $36–$50: 1 in 366 packs / 1 in 157 packs · $50–$100: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Flint Pack · $10 · Raw packs
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $1.68 – $2.40 | 25.07% |
| Uncommon | $4.32 – $6 | 51.23% | $2.40 – $6 | 52.58% |
| Rare | $6 – $7.44 | 27.5% | $6 – $7.44 | 7.43% |
| Epic | $7.44 – $8.88 | 8% | $7.44 – $8.88 | 1.86% |
| Legendary | $8.88 – $12 | 8.77% | $8.88 – $12 | 2.56% |
| Grail | $12 – $200 | 4.5% | $12 – $200 | 10.5% |
English cards
Normal: average pull $7.25 (72.5% of price)
High: average pull $6.79 (67.9% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $12–$24: 1 in 45 packs / 1 in 19 packs · $24–$48: 1 in 67 packs / 1 in 29 packs · $48–$72: 1 in 200 packs / 1 in 86 packs · $72–$100: 1 in 366 packs / 1 in 157 packs · $100–$200: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Comet Pack · $20 · Raw packs
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $3.36 – $4.80 | 25.07% |
| Uncommon | $8.64 – $12 | 51.23% | $4.80 – $12 | 52.58% |
| Rare | $12 – $14.88 | 27.5% | $12 – $14.88 | 7.43% |
| Epic | $14.88 – $17.76 | 8% | $14.88 – $17.76 | 1.86% |
| Legendary | $17.76 – $24 | 8.77% | $17.76 – $24 | 2.56% |
| Grail | $24 – $400 | 4.5% | $24 – $400 | 10.5% |
English cards
Normal: average pull $14.50 (72.5% of price)
High: average pull $13.78 (68.9% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $24–$48: 1 in 45 packs / 1 in 19 packs · $48–$96: 1 in 67 packs / 1 in 29 packs · $96–$144: 1 in 200 packs / 1 in 86 packs · $144–$200: 1 in 366 packs / 1 in 157 packs · $200–$400: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Spark Pack · $25
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $4.20 – $6 Restocking — the closest available slab is awarded: | 25.07% |
| Uncommon | $10.80 – $15 | 51.23% | $6 – $15 | 52.58% |
| Rare | $15 – $18.60 | 27.5% | $15 – $18.60 | 7.43% |
| Epic | $18.60 – $22.20 | 8% | $18.60 – $22.20 | 1.86% |
| Legendary | $22.20 – $30 | 8.77% | $22.20 – $30 | 2.56% |
| Grail | $30 – $500 | 4.5% | $30 – $500 | 10.5% |
English cards
Normal: average pull $18.65 (74.6% of price)
High: average pull $18.64 (74.6% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $30–$60: 1 in 43 packs / 1 in 18 packs · $60–$120: 1 in 63 packs / 1 in 27 packs · $120–$180: 1 in 190 packs / 1 in 81 packs · $180–$250: none in this box right now / none in this box right now · $250–$500: 1 in 1,899 packs / 1 in 814 packs. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Ember Pack · $50
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $8.40 – $12 | 25.07% |
| Uncommon | $21.60 – $30 | 51.23% | $12 – $30 | 52.58% |
| Rare | $30 – $37.20 | 27.5% | $30 – $37.20 | 7.43% |
| Epic | $37.20 – $44.40 | 8% | $37.20 – $44.40 | 1.86% |
| Legendary | $44.40 – $60 | 8.77% | $44.40 – $60 | 2.56% |
| Grail | $60 – $1,000 | 4.5% | $60 – $1,000 | 10.5% |
English cards
Normal: average pull $37.10 (74.2% of price)
High: average pull $37.10 (74.2% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $60–$120: 1 in 45 packs / 1 in 19 packs · $120–$240: 1 in 67 packs / 1 in 29 packs · $240–$360: 1 in 200 packs / 1 in 86 packs · $360–$500: 1 in 366 packs / 1 in 157 packs · $500–$1,000: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Japanese cards
Normal: average pull $36.34 (72.7% of price)
High: average pull $33.60 (67.2% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $60–$120: 1 in 45 packs / 1 in 19 packs · $120–$240: 1 in 67 packs / 1 in 29 packs · $240–$360: 1 in 200 packs / 1 in 86 packs · $360–$500: 1 in 366 packs / 1 in 157 packs · $500–$1,000: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Tide Pack · $100
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $16.80 – $24 | 25.07% |
| Uncommon | $43.20 – $60 | 51.23% | $24 – $60 | 52.58% |
| Rare | $60 – $74.40 | 27.5% | $60 – $74.40 | 7.43% |
| Epic | $74.40 – $88.80 | 8% | $74.40 – $88.80 | 1.86% |
| Legendary | $88.80 – $120 | 8.77% | $88.80 – $120 | 2.56% |
| Grail | $120 – $2,000 | 4.5% | $120 – $2,000 | 10.5% |
English cards
Normal: average pull $74.89 (74.9% of price)
High: average pull $71.57 (71.6% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $120–$240: 1 in 45 packs / 1 in 19 packs · $240–$480: 1 in 67 packs / 1 in 29 packs · $480–$720: 1 in 200 packs / 1 in 86 packs · $720–$1,000: 1 in 366 packs / 1 in 157 packs · $1,000–$2,000: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Eclipse Pack · $250
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $42 – $60 | 25.07% |
| Uncommon | $108 – $150 | 51.23% | $60 – $150 | 52.58% |
| Rare | $150 – $186 | 27.5% | $150 – $186 | 7.43% |
| Epic | $186 – $222 | 8% | $186 – $222 | 1.86% |
| Legendary | $222 – $300 | 8.77% | $222 – $300 | 2.56% |
| Grail | $300 – $5,000 | 4.5% | $300 – $5,000 | 10.5% |
English cards
Normal: average pull $183 (73.4% of price)
High: average pull $172 (68.8% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $300–$600: 1 in 45 packs / 1 in 19 packs · $600–$1,200: 1 in 67 packs / 1 in 29 packs · $1,200–$1,800: 1 in 200 packs / 1 in 86 packs · $1,800–$2,500: 1 in 366 packs / 1 in 157 packs · $2,500–$5,000: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Aurum Pack · $500
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $84 – $120 | 25.07% |
| Uncommon | $216 – $300 | 51.23% | $120 – $300 | 52.58% |
| Rare | $300 – $372 | 27.5% | $300 – $372 | 7.43% |
| Epic | $372 – $444 | 8% | $372 – $444 | 1.86% |
| Legendary | $444 – $600 | 8.77% | $444 – $600 | 2.56% |
| Grail | $600 – $10,000 | 4.5% | $600 – $10,000 | 10.5% |
English cards
Normal: average pull $372 (74.3% of price)
High: average pull $346 (69.2% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $600–$1,200: 1 in 45 packs / 1 in 19 packs · $1,200–$2,400: 1 in 67 packs / 1 in 29 packs · $2,400–$3,600: 1 in 200 packs / 1 in 86 packs · $3,600–$5,000: 1 in 366 packs / 1 in 157 packs · $5,000–$10,000: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Apex Pack · $1,000
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $168 – $240 | 25.07% |
| Uncommon | $432 – $600 | 51.23% | $240 – $600 | 52.58% |
| Rare | $600 – $744 | 27.5% | $600 – $744 | 7.43% |
| Epic | $744 – $888 | 8% | $744 – $888 | 1.86% |
| Legendary | $888 – $1,200 | 8.77% | $888 – $1,200 | 2.56% |
| Grail | $1,200 – $20,000 | 4.5% | $1,200 – $20,000 | 10.5% |
English cards
Normal: average pull $752 (75.2% of price)
High: average pull $695 (69.5% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $1,200–$2,400: 1 in 45 packs / 1 in 19 packs · $2,400–$4,800: 1 in 67 packs / 1 in 29 packs · $4,800–$7,200: 1 in 202 packs / 1 in 87 packs · $7,200–$10,000: 1 in 370 packs / 1 in 159 packs · $10,000–$20,000: 1 in 2,020 packs / 1 in 866 packs. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
30th Anniversary Pack · $5 · Raw packs
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $0.84 – $1.20 | 25.07% |
| Uncommon | $1.20 – $3 | 40% | $1.20 – $3 | 52.58% |
| Rare | $3 – $3.72 | 30% | $3 – $3.72 | 7.43% |
| Epic | $3.72 – $4.44 | 12% | $3.72 – $4.44 | 1.86% |
| Legendary | $4.44 – $6 | 13% | $4.44 – $6 | 2.56% |
| Grail | $6 – $100 | 5% | $6 – $100 | 10.5% |
English cards
Normal: average pull $3.87 (77.5% of price)
High: average pull $3.59 (71.7% of price)
Grail cards in this box right now, by value: $6–$12: 0% · $12–$24: 89% · $24–$36: 0% · $36–$50: 11% · $50–$100: 0%. Every Grail card is equally likely, so the most valuable ones are the rarest pulls.
Haunted Pack · $50
| Tier | Normal | |
|---|---|---|
| Listed Value | Chance | |
| Uncommon | $21.60 – $30 | 51.23% |
| Rare | $30 – $37.20 | 27.5% |
| Epic | $37.20 – $44.40 | 8% |
| Legendary | $44.40 – $60 | 8.77% |
| Grail | $60 – $1,000 | 4.5% |
English cards
Normal: average pull $37 (74.0% of price)
Grail odds by value range, per pack (Normal), as this box stands: $60–$120: 1 in 45 packs · $120–$240: 1 in 67 packs · $240–$360: 1 in 202 packs · $360–$500: 1 in 370 packs · $500–$1,000: 1 in 2,020 packs. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Doubloon Pack · $6 · Raw packs
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $1.01 – $1.44 | 25.07% |
| Uncommon | $2.59 – $3.60 | 51.23% | $1.44 – $3.60 | 52.58% |
| Rare | $3.60 – $4.46 | 27.5% | $3.60 – $4.46 | 7.43% |
| Epic | $4.46 – $5.33 | 8% | $4.46 – $5.33 | 1.86% |
| Legendary | $5.33 – $7.20 | 8.77% | $5.33 – $7.20 | 2.56% |
| Grail | $7.20 – $120 | 4.5% | $7.20 – $120 | 10.5% |
English cards
Normal: average pull $4.40 (73.3% of price)
High: average pull $4.05 (67.4% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $7.20–$14.40: 1 in 45 packs / 1 in 19 packs · $14.40–$28.80: 1 in 67 packs / 1 in 29 packs · $28.80–$43.20: 1 in 202 packs / 1 in 87 packs · $43.20–$60: 1 in 370 packs / 1 in 159 packs · $60–$120: 1 in 2,020 packs / 1 in 866 packs. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Corsair Pack · $100
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $16.80 – $24 | 25.07% |
| Uncommon | $43.20 – $60 | 51.23% | $24 – $60 | 52.58% |
| Rare | $60 – $74.40 | 27.5% | $60 – $74.40 | 7.43% |
| Epic | $74.40 – $88.80 | 8% | $74.40 – $88.80 | 1.86% |
| Legendary | $88.80 – $120 | 8.77% | $88.80 – $120 | 2.56% |
| Grail | $120 – $2,000 | 4.5% | $120 – $2,000 | 10.5% |
English cards
Normal: average pull $73.63 (73.6% of price)
High: average pull $69.09 (69.1% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $120–$240: 1 in 45 packs / 1 in 19 packs · $240–$480: 1 in 67 packs / 1 in 29 packs · $480–$720: 1 in 200 packs / 1 in 86 packs · $720–$1,000: 1 in 366 packs / 1 in 157 packs · $1,000–$2,000: none in this box right now / none in this box right now. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Kraken Pack · $200
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $33.60 – $48 | 25.07% |
| Uncommon | $86.40 – $120 | 51.23% | $48 – $120 | 52.58% |
| Rare | $120 – $149 | 27.5% | $120 – $149 | 7.43% |
| Epic | $149 – $178 | 8% | $149 – $178 | 1.86% |
| Legendary | $178 – $240 | 8.77% | $178 – $240 | 2.56% |
| Grail | $240 – $4,000 | 4.5% | $240 – $4,000 | 10.5% |
English cards
Normal: average pull $148 (74.1% of price)
High: average pull $138 (69.0% of price)
Grail odds by value range, per pack (Normal / High), as this box stands: $240–$480: 1 in 45 packs / 1 in 19 packs · $480–$960: 1 in 67 packs / 1 in 29 packs · $960–$1,440: 1 in 202 packs / 1 in 87 packs · $1,440–$2,000: 1 in 370 packs / 1 in 159 packs · $2,000–$4,000: 1 in 2,020 packs / 1 in 866 packs. A pull picks the value range first, then a card inside it. A range with nothing in it right now passes its chance to the others.
Tempest Pack · $200
| Tier | Normal | High | ||
|---|---|---|---|---|
| Listed Value | Chance | Listed Value | Chance | |
| Common | — | — | $33.60 – $48 | 25.07% |
| Uncommon | $86.40 – $120 | 51.23% | $48 – $120 | 52.58% |
| Rare | $120 – $149 | 27.5% | $120 – $149 | 7.43% |
| Epic | $149 – $178 | 8% | $149 – $178 | 1.86% |
| Legendary | $178 – $240 | 8.77% | $178 – $240 | 2.56% |
| Grail | $240 – $4,000 | 4.5% | $240 – $4,000 | 10.5% |
Japanese cards
Normal: average pull $144 (72.2% of price)
High: average pull $129 (64.6% of price)
Grail cards in this box right now, by value: $240–$480: 61% · $480–$960: 17% · $960–$1,440: 13% · $1,440–$2,000: 9% · $2,000–$4,000: 0%. Every Grail card is equally likely, so the most valuable ones are the rarest pulls.